Lesson Plan

Anger Management Adventure

Anger Management

This lesson uses Game-Based Learning to teach 6th graders about anger management. Through interactive activities, students will learn to identify triggers and develop strategies to manage their anger. This lesson is important as it equips students with essential emotional regulation skills, promoting a healthier classroom environment and personal well-being.

Audience

Time

Approach

Materials

Step 1

Introduction

5 mins

Step 2

Game-Based Activity

15 mins

Step 3

Worksheet Activity

5 mins

Step 4

Closure

5 mins

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Anger Management Adventure

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Britton Smith

Tier 1
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